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This is the archive for 23 June 2009

Tuesday, June 23, 2009


Ghostbusters: The Video Game
Reviewed for: Xbox 360 and Playstation 3
Other versions available for: Wii, PS2 and PSP
From: Terminal Reality/Atari
ESRB Rating: Teen (comic mischief, fantasy
violence, mild language)


By Billy O'Keefe
McClatchy-Tribune (MCT)


It's rare, perhaps unprecedented, to praise a video game for its incorporation of imprecise controls.

But there's nothing graceful about the way a Ghostbuster wields a proton stream when it's at full blast and the ghost on the other end of the line is doing everything in its power to make a bad thing worse. "Ghostbusters" gets a whole heaping lot of things right, but the way it so perfectly captures this struggle _ as well as the gratification of winning that struggle — reigns supreme as its best asset. It's a magnificent movie-to-game translation.

Terminal Reality keeps that sensation fresh throughout the game by finding reliable and clever ways to diversify the gameplay. You'll fight more than ghosts, and as the story explains, you'll also receive proton pack modifications that can do things your default stream cannot. The new tricks (which are better enjoyed if not spoiled here) spice up your attack plan with some variety, but they also allow for some surprisingly fun, physics-based puzzle solving during the game's second half.
From wikipedia:
Alfred Charles Kinsey (June 23, 1894 – August 25, 1956) was an American biologist and professor of entomology and zoology, who in 1947 founded the Institute for Research in Sex, Gender and Reproduction at Indiana University, now called the Kinsey Institute for Research in Sex, Gender, and Reproduction. Kinsey's research on human sexuality - foundational to the modern field of sexology - profoundly influenced social and cultural values in the United States and many other countries.